Make sure you have read and understood all the rules before signing up. This tournament features a new format called “Class Conquest -1 ban”
★Anyone can join, [EU] account required – (Sign up with the green button below).
★August 14th on the [EU] server, Check in opens at 10:00 CET and ends 13:30 CET.
★First matches will start 14:00 CEST.
★Free to register,
1st-4th place awards Hearthstone Championship Tour (HCT) points.
1st place dynamic prize of battlenet giftcards
★Standard, Class Conquest -1 ban, Best of 5, bring 4 different classes
★All players must join our Discord server during the entire course of the tournament.
★Banning classes can be done via this tool: http://sectorone.eu/deckselect/
★”CHECK IN” by e-mailing your battle.tag and your 4 classes to email@example.com between 10:00 CET and 13:30 CET on tournament day August 14th. You will receive a confirmation E-mail when Checked in.
★ The Bracket will be found in the menu below on Tournament day at 14:00 CET by clicking “Menu > Matches > Bracket”
As the format is a tryout in this one-off event approved by Blizzard eSports team we do want your feedback once it has concluded to evaluate if it´s suitable for more HCT tournaments.
Class Conquest -1 ban
Class Conquest is a new format and works similar to regular Conquest
★Players bring 4 unique classes
★Players ban 1 of the opponents classes
★Players have to win 1 game with each of their 3 remaining classes
★The winning player must pick another class while the the losing player can keep playing the same class or choose another one.
★Banning and picking decks is done blindly. e.g no player goes first.
★Players are ALLOWED to bring as many pre-built decks as they like with their submitted classes
★Players are ALLOWED to switch deck during an ongoing match. Example: Player 1 lost their first game as zoolock, at their second attempt with warlock they may now play renolock if they want.
★All players classes will be revealed for everyone to see
★Players are NOT required to submit decklists
★Players are NOT required to send screenshots of their lobbys to one another
Swecup Open 21 is a HCT tryout for the format and we do want your feedback once it has concluded.
★ The format of this tournament is Standard.
★ This tournament is played on the EU server.
★ The player cap is 128 players. We do accept 256 registrations and the 128 spots are given out on a “first come, first served” basis in the check in process which is ONLY available between 10:00 and 13:30 CEST on the day of the tournament. Check in as early as possible within this time range to secure your spot.
★ Players have to supply their own account and cards.
★ Players not checked in at 13:30 CEST on the tournament day are automatically excluded.
★ Players have to be present on our Discord server during the entire tournament. https://discord.gg/0rpK0Kh74aiYBS9I
★ Players are responsible to refresh the bracket themselves to find out who their opponents are.
★ Harassing other players or using harsh language will not be tolerated and will result in warnings or even disqualification. Be kind and respectful to each other!
★ Players must submit 4 different classes in the “check” in process.
★ All matches are played in single elimination mode.
★ Players will ban 1 of their opponents classes before starting their match. Banning can be done via this tool: http://sectorone.eu/deckselect/
★ Players are allowed to bring any number of decks to the tournament and may switch during an ongoing match
Creating tech decks / multiple decks with classes is encouraged and part of the strategy.
★ All matches are played in best of 5 mode (bo5).
★ Banning and picking decks is done blindly. e.g no player goes first.
★ All players classes will be revealed for everyone to see
★ The player who wins a game must pick another class,
the losing player can keep playing the same class or choose another one.
★ The classes you have won with may not be used again in the same match.
★ The time limit to show up for the next match is 15 minutes (time starts when both players have been seeded/advanced into the bracket).
★ Disconnects count as loss for the disconnected player and the current game.
★ Games which ends in a draw must be replayed using the same classes.
★ Players must take screenshots of each match result.
In case of disagreement regarding the outcome you may be asked to email them to us.
★ The winning player reports the full match results to one of our admins on Discord. For example: “Roachboy won 3-2”.
★ Any matches may be streamed with a delay.
★ If a case arises which is not covered in the rules, please contact an admin which will judge the case.
★ If asked by an admin, you must accept their battle.net friend requests on occasions when matches are recorded or broadcasted.
★ Swecup admins have the final saying on all of the rules.
★ These rules may be changed at any time without prior notice.
“Seeding” and “No Show”
When the check in process is completed, all players will be seeded into the bracket, this is completely randomized for fairness.
Depending on the number of checked in starting players, some players may directly and randomly advance to round 2 in the bracket. In this case your opponent will be displayed as “N/A” in the bracket until the first round is complete.
The bracket seeding is completed at 14:00 CEST or shortly after.
An admin will give a notification in the Discord channel once it is completed and you may then begin your matches.
Players have 15 minutes to show up after the admin have given the notification.
Contact your opponent on Discord and add their battle.tag on battle.net.
If your opponent still have not showed up after 15 minutes, contact an admin on Discord and this may lead to a def win victory for the player who is present.
When you have won a match some waiting time can occur as your upcoming opponent may not have finished their match in the previous round. Once both players have advanced to the same round there is a 15 minute rule to show up for that match.
It is however advised to take contact with your opponent directly and notify them if you need a 10 minute break in between matches.
“round”, “match” and “game”
A “match” is played between two players and consists of up to 5 “games” where the first player to win 3 “games”
(1 win with each of the submitted classes) advances to the next “round” of “matches”
“Rounds” consists of several matches, for example: All of the matches in the brackets most left column is called “Round 1”,
the next column “Round 2” and so on until the “final round” where only 1 match between 2 players is left.
Player Cap & Checking in
We have a player cap of 128 players but accept 256 registrations. This is because a lot of the signed up players will not show up / check in on the tournament day.
To prevent these 128 spots from being locked up we accept 256 registrations and the spots are given out on a “first come, first served” basis on the actual day of the tournament.
Checking in as close to 10:00 CEST as possible makes your chances to secure a spot very high.
”CHECK IN” by e-mailing your battle.tag and your 4 classes to firstname.lastname@example.org between 10:00 CEST and 13:30 CEST on the tournament day. You will receive a confirmation E-mail when Checked in.
Dynamic prize pool:
50+ participants = 1st place 1 x €20 Battlenet giftcard
128 participants = 1st place 2 x €20 Battlenet giftcards
★ Hearthstone Championship Tour (HCT) Points
1st place – 3 points
2nd place – 2 points
3rd-4th place – 1 point